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Android library #1 on GitHub. UIL aims to provide a powerful, flexible and highly customizable instrument for image loading, caching and displaying. It provides a lot of configuration options and good control over the image loading and caching process.
根据Github上面的注释,ImageLoader是一个强大的,灵活的,高度可定制化的图片加载,缓存已经展示的框架。它提供了大量的可配置选项,可以很好的控制图片的加载和缓存进度。
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https://github.com/nostra13/Android-Universal-Image-Loader
类名 | 意义 |
---|---|
ImageLoader | ImageLoader的主要操作入口类,比如初始化,请求加载图片。 |
ImageLoaderEngine | ImageLoader的发动机,包含几个Executor线程池,可以执行各种任务,有些Executor可以在configuration中配置。 |
ImageViewAware | 传入图片控件ImageView的包装,对ImageView弱引用(防止内存泄漏),封装了一些方法,可以更加方便的操作ImageView,比如获取宽高,设置图片显示等。 |
DisplayImageOptions | 请求显示图片时的参数,比如默认图片,失败图片,是否使用内存缓存等等 |
ImageLoadingListener | 图片加载的监听器,比如onLoadingStarted,onLoadingComplete |
MemoryCache | MemoryCache是图片内存缓存的一个接口,包括多种实现机制,比如Lru, FIFO, LargestLimited等 |
DiskCache | 图片磁盘缓存接口,包括多种缓存命名算法,比如md5,hashcode等 |
ImageLoadingInfo | 内存中没有找到图片,准备去其他地方找图片的时候,为了便于操作封装的对象,比如图片uri,memorykey, imageLoadinglistener,progressListener, loadFromUriLock |
LoadedFrom | 枚举类型,表明图片从哪里获取,包括3种类型 NETWORK(网络), DISC_CACHE(磁盘,sd卡), MEMORY_CACHE(内存) |
ImageLoaderConfiguration | 非常重要的对象,在Application中初始化,包含了MemoryCache,DiskCache,ImageDownloader,ImageDecoder等 |
ImageDownloader | 图片下载接口,有些实现子类,比如BaseImageDownloader,SlowNetworkImageDownloader,NetworkDeniedImageDownloader |
BaseImageDownloader | 基本的图片下载类,支持网络,assets, content, drawable等图片获取 |
SlowNetworkImageDownloader | 底网速下图片获取 |
BitmapDisplayer | 图片显示抽象类,包括各种图片显示效果,比如最普通的显示图片,圆角图片显示等 |
包名 | 作用 |
---|---|
com.nostra13.universalimageloader.cache.disc | 磁盘缓存命名和存储的算法实现,比如md5和hashcode名称,限制使用时间存储等 |
com.nostra13.universalimageloader.cache.memory | 内存缓存算法的实现类,包括先进先出,Lru等算法 |
com.nostra13.universalimageloader.core | ImageLoader的核心代码和主要工作流程类,比如ImageLoader,ImageLoaderConfiguration,ImageLoaderEngine等。 |
com.nostra13.universalimageloader.core.assist | 辅助类, |
com.nostra13.universalimageloader.core.decode | 解码,比如从磁盘文件解码成Bitmap |
com.nostra13.universalimageloader.core.display | 图片显示效果类,比如圆角,淡入效果等 |
com.nostra13.universalimageloader.core.download | 图片下载类,支持网络下载图片,文件读取图片,assets图片,drawable,已经contentProvider读取图片 |
com.nostra13.universalimageloader.core.imageaware | ImageView的封装,提供了对ImageView的便捷操作,比如获取ImageView高度宽度,是否被回收等 |
com.nostra13.universalimageloader.core.listener | 监听器,包括图片加载监听,加载进度监听,列表滑动监听 |
com.nostra13.universalimageloader.core.process | 外放给调用者处理图片的能力,获取到图片之后,在显示之前,调用者可以设置此监听器,处理图片,比如切割图片。 |
com.nostra13.universalimageloader.utils | 工具类 |
https://www.cnblogs.com/yimi-yangguang/p/5715350.html
public class MyApplication extends Application {
@Override
public void onCreate() {
super.onCreate();
ImageLoaderConfiguration config = new ImageLoaderConfiguration.Builder(this)
.memoryCacheExtraOptions(480, 800) // default = device screen ,默认为屏幕宽高 dimensions,内存缓存的最大宽高
.diskCacheExtraOptions(480, 800, null)//磁盘缓存最大宽高,默认不限制
.threadPriority(Thread.NORM_PRIORITY - 2) // default //线程优先级
.denyCacheImageMultipleSizesInMemory() //阻止内存中多尺寸缓存
.memoryCacheSize(2 * 1024 * 1024) //配置缓存大小
.memoryCacheSizePercentage(13) // default //缓存百分比
.diskCacheSize(50 * 1024 * 1024) //磁盘缓存大小,只在使用默认缓存有效
.diskCacheFileCount(100) //磁盘缓存文件数,只在使用默认缓存有效
.writeDebugLogs() //打印调试日志
.build();
ImageLoader.getInstance().init(config);//初始化
}
}
public class MainActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
ImageView imageView = findViewById(R.id.img_test);
ImageLoader imageLoader = ImageLoader.getInstance();
DisplayImageOptions options = new DisplayImageOptions.Builder()
.showImageOnLoading(R.drawable.ic_launcher_background) // resource or drawable
.showImageForEmptyUri(R.drawable.ic_launcher_background) // resource or drawable
.showImageOnFail(R.drawable.ic_launcher_background) // resource or drawable
.resetViewBeforeLoading(false) // default
.delayBeforeLoading(1000)
.postProcessor(new BitmapProcessor() {
@Override
public Bitmap process(Bitmap bitmap) {
Log.d("sandy", "process bitmap...");
return bitmap;
}
})
.showImageOnLoading(R.drawable.ic_launcher_foreground)
.cacheInMemory(false) // default
.cacheOnDisk(false) // default
.considerExifParams(false) // default
.imageScaleType(ImageScaleType.IN_SAMPLE_POWER_OF_2) // default
.bitmapConfig(Bitmap.Config.ARGB_8888) // default
.build();
imageLoader.displayImage("http://img3.imgtn.bdimg.com/it/u=2200166214,500725521&fm=27&gp=0.jpg",
imageView, options, new ImageLoadingListener() {
@Override
public void onLoadingStarted(String imageUri, View view) {
Log.d("sandy", "onLoadingStarted imageUri: " + imageUri);
}
@Override
public void onLoadingFailed(String imageUri, View view, FailReason failReason) {
Log.d("sandy", "onLoadingFailed imageUri: " + imageUri
+ " failReason: " + failReason);
}
@Override
public void onLoadingComplete(String imageUri, View view, Bitmap loadedImage) {
Log.d("sandy", "onLoadingComplete imageUri: " + imageUri);
}
@Override
public void onLoadingCancelled(String imageUri, View view) {
Log.d("sandy", "onLoadingCancelled imageUri: " + imageUri);
}
}, new ImageLoadingProgressListener(){
@Override
public void onProgressUpdate(String imageUri, View view, int current, int total) {
Log.d("sandy", "onProgressUpdate current: " + current + " total: " + total);
}
});
}
}
按照上面的使用方法,进行ImageLoader的源代码分析,首先看Application的onCreate里面ImageLoader的代码。
ImageLoaderConfiguration config = new ImageLoaderConfiguration.Builder(this)
.memoryCacheExtraOptions(480, 800) // default = device screen ,默认为屏幕宽高 dimensions,内存缓存的最大宽高
.diskCacheExtraOptions(480, 800, null)//磁盘缓存最大宽高,默认不限制
.threadPriority(Thread.NORM_PRIORITY - 2) // default //线程优先级
.denyCacheImageMultipleSizesInMemory() //阻止内存中多尺寸缓存
.memoryCacheSize(2 * 1024 * 1024) //配置缓存大小
.memoryCacheSizePercentage(13) // default //缓存百分比
.diskCacheSize(50 * 1024 * 1024) //磁盘缓存大小,只在使用默认缓存有效
.diskCacheFileCount(100) //磁盘缓存文件数,只在使用默认缓存有效
.writeDebugLogs() //打印调试日志
.build();
这是一个典型的构造者模式,构造者模式一般适用于属性比较多的场景。
在设置完各种属性后,最后来看看build方法。
/** Builds configured {@link ImageLoaderConfiguration} object */
public ImageLoaderConfiguration build() {
initEmptyFieldsWithDefaultValues();
return new ImageLoaderConfiguration(this);
}
首先会调用initEmptyFieldsWithDefaultValues,如果用户没有设置一些属性,那么就会为他们初始化默认值。
private void initEmptyFieldsWithDefaultValues() {
if (taskExecutor == null) {
taskExecutor = DefaultConfigurationFactory
.createExecutor(threadPoolSize, threadPriority, tasksProcessingType);
} else {
customExecutor = true;
}
if (taskExecutorForCachedImages == null) {
taskExecutorForCachedImages = DefaultConfigurationFactory
.createExecutor(threadPoolSize, threadPriority, tasksProcessingType);
} else {
customExecutorForCachedImages = true;
}
if (diskCache == null) {
if (diskCacheFileNameGenerator == null) {
diskCacheFileNameGenerator = DefaultConfigurationFactory.createFileNameGenerator();
}
diskCache = DefaultConfigurationFactory
.createDiskCache(context, diskCacheFileNameGenerator, diskCacheSize, diskCacheFileCount);
}
if (memoryCache == null) {
memoryCache = DefaultConfigurationFactory.createMemoryCache(context, memoryCacheSize);
}
if (denyCacheImageMultipleSizesInMemory) {
memoryCache = new FuzzyKeyMemoryCache(memoryCache, MemoryCacheUtils.createFuzzyKeyComparator());
}
if (downloader == null) {
downloader = DefaultConfigurationFactory.createImageDownloader(context);
}
if (decoder == null) {
decoder = DefaultConfigurationFactory.createImageDecoder(writeLogs);
}
if (defaultDisplayImageOptions == null) {
defaultDisplayImageOptions = DisplayImageOptions.createSimple();
}
}
最后build方法可以产生出一个ImageLoaderConfiguration对象
return new ImageLoaderConfiguration(this);
得到ImageLoaderConfiguration这个配置对象后,接下来就会利用它来初始化ImageLoader
ImageLoader.getInstance().init(config);//初始化
继续往下分析,首先看ImageLoader.getInstance()
ImageLoader imageLoader = ImageLoader.getInstance();
继续看ImageLoader.getInstance()方法
/** Returns singleton class instance */
public static ImageLoader getInstance() {
if (instance == null) {
synchronized (ImageLoader.class) {
if (instance == null) {
instance = new ImageLoader();
}
}
}
return instance;
}
getInstance可以看出是一个单例模式,而且是做了效率优化(两层if判断,第一层可以过滤大部分访问,从而减少进入synchronized锁的次数)。
/**
* Initializes ImageLoader instance with configuration.
* If configurations was set before ( {@link #isInited()} == true) then this method does nothing.
* To force initialization with new configuration you should {@linkplain #destroy() destroy ImageLoader} at first.
*
* @param configuration {@linkplain ImageLoaderConfiguration ImageLoader configuration}
* @throws IllegalArgumentException if configuration parameter is null
*/
public synchronized void init(ImageLoaderConfiguration configuration) {
if (configuration == null) {
throw new IllegalArgumentException(ERROR_INIT_CONFIG_WITH_NULL);
}
if (this.configuration == null) {
L.d(LOG_INIT_CONFIG);
engine = new ImageLoaderEngine(configuration);
this.configuration = configuration;
} else {
L.w(WARNING_RE_INIT_CONFIG);
}
}
根据注释,我们利用传入的configuration对象初始化ImageLoader,如果这个configuration之前已经被设置过(isInit=true),那么就不会发生什么。
如果想用现在的configuration替换之前的configuration对象,那么需要先调用ImageLoader.destory()方法进行销毁。
如果一些正常的话,就出产生一个ImageLoaderEngine对象,
private Executor taskExecutor;
private Executor taskExecutorForCachedImages;
private Executor taskDistributor;
ImageLoaderEngine(ImageLoaderConfiguration configuration) {
this.configuration = configuration;
taskExecutor = configuration.taskExecutor;
taskExecutorForCachedImages = configuration.taskExecutorForCachedImages;
taskDistributor = DefaultConfigurationFactory.createTaskDistributor();
}
ImageLoaderEngine把传入的configuration保存起来,然后包含了几个Executor,用来执行各种异步任务,所以叫做Engine,发动机。
其中taskExecutor和taskExecutorForCachedImages是从configuration里面传进来的,那换句话就是说,是可以我们在configuration中配置的,然后自己也创建了一个taskDistributor 这个Executor。
这样Application里面初始化流程久分析完成了,接下来看Activity里面怎么使用ImageLoader
先继续贴一段请求加载图片的代码,在Activity的onCreate里面。
首先
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
ImageView imageView = findViewById(R.id.img_test);
ImageLoader imageLoader = ImageLoader.getInstance();
DisplayImageOptions options = new DisplayImageOptions.Builder()
.showImageOnLoading(R.drawable.ic_launcher_background) // resource or drawable
.showImageForEmptyUri(R.drawable.ic_launcher_background) // resource or drawable
.showImageOnFail(R.drawable.ic_launcher_background) // resource or drawable
.resetViewBeforeLoading(false) // default
.delayBeforeLoading(1000)
.postProcessor(new BitmapProcessor() {
@Override
public Bitmap process(Bitmap bitmap) {
Log.d("sandy", "process bitmap...");
return bitmap;
}
})
.showImageOnLoading(R.drawable.ic_launcher_foreground)
// .displayer(new RoundedBitmapDisplayer(5))
.cacheInMemory(false) // default
.cacheOnDisk(false) // default
.considerExifParams(false) // default
.imageScaleType(ImageScaleType.IN_SAMPLE_POWER_OF_2) // default
.bitmapConfig(Bitmap.Config.ARGB_8888) // default
.build();
imageLoader.displayImage("http://img3.imgtn.bdimg.com/it/u=2200166214,500725521&fm=27&gp=0.jpg",
imageView, options, new ImageLoadingListener() {
@Override
public void onLoadingStarted(String imageUri, View view) {
Log.d("sandy", "onLoadingStarted imageUri: " + imageUri);
}
@Override
public void onLoadingFailed(String imageUri, View view, FailReason failReason) {
Log.d("sandy", "onLoadingFailed imageUri: " + imageUri
+ " failReason: " + failReason);
}
@Override
public void onLoadingComplete(String imageUri, View view, Bitmap loadedImage) {
Log.d("sandy", "onLoadingComplete imageUri: " + imageUri);
}
@Override
public void onLoadingCancelled(String imageUri, View view) {
Log.d("sandy", "onLoadingCancelled imageUri: " + imageUri);
}
}, new ImageLoadingProgressListener(){
@Override
public void onProgressUpdate(String imageUri, View view, int current, int total) {
Log.d("sandy", "onProgressUpdate current: " + current + " total: " + total);
}
});
}
DisplayImageOptions图片展示参数,你可以不指定,也可以指定,表示一些展示的参数,比如默认图片(在网络图片还没有加载出来之前显示),加载失败图片,是否从内存加载,这些后面再分析,不涉及流程的分析。
所以继续看ImageLoader.displayImage(xxx)方法
public void displayImage(String uri, ImageView imageView, DisplayImageOptions options,
ImageLoadingListener listener, ImageLoadingProgressListener progressListener) {
displayImage(uri, new ImageViewAware(imageView), options, listener, progressListener);
}
public void displayImage(String uri, ImageAware imageAware, DisplayImageOptions options,
ImageLoadingListener listener, ImageLoadingProgressListener progressListener) {
displayImage(uri, imageAware, options, null, listener, progressListener);
}
public void displayImage(String uri, ImageAware imageAware, DisplayImageOptions options,
ImageSize targetSize, ImageLoadingListener listener, ImageLoadingProgressListener progressListener) {
checkConfiguration();
if (imageAware == null) {
throw new IllegalArgumentException(ERROR_WRONG_ARGUMENTS);
}
if (listener == null) {
listener = defaultListener;
}
if (options == null) {
options = configuration.defaultDisplayImageOptions;
}
if (TextUtils.isEmpty(uri)) {
engine.cancelDisplayTaskFor(imageAware);
listener.onLoadingStarted(uri, imageAware.getWrappedView());
if (options.shouldShowImageForEmptyUri()) {
imageAware.setImageDrawable(options.getImageForEmptyUri(configuration.resources));
} else {
imageAware.setImageDrawable(null);
}
listener.onLoadingComplete(uri, imageAware.getWrappedView(), null);
return;
}
if (targetSize == null) {
targetSize = ImageSizeUtils.defineTargetSizeForView(imageAware, configuration.getMaxImageSize());
}
String memoryCacheKey = MemoryCacheUtils.generateKey(uri, targetSize);
engine.preparedisplayTaskFor(imageAware, memoryCacheKey);
listener.onLoadingStarted(uri, imageAware.getWrappedView());
Bitmap bmp = configuration.memoryCache.get(memoryCacheKey);
if (bmp != null && !bmp.isRecycled()) {
L.d(LOG_LOAD_IMAGE_FROM_MEMORY_CACHE, memoryCacheKey);
if (options.shouldPostProcess()) {
ImageLoadingInfo imageLoadingInfo = new ImageLoadingInfo(uri, imageAware, targetSize, memoryCacheKey,
options, listener, progressListener, engine.getLockForUri(uri));
ProcessAndDisplayImageTask displayTask = new ProcessAndDisplayImageTask(engine, bmp, imageLoadingInfo,
defineHandler(options));
if (options.isSyncLoading()) {
displayTask.run();
} else {
engine.submit(displayTask);
}
} else {
options.getDisplayer().display(bmp, imageAware, LoadedFrom.MEMORY_CACHE);
listener.onLoadingComplete(uri, imageAware.getWrappedView(), bmp);
}
} else {
if (options.shouldShowImageOnLoading()) {
imageAware.setImageDrawable(options.getImageOnLoading(configuration.resources));
} else if (options.isResetViewBeforeLoading()) {
imageAware.setImageDrawable(null);
}
ImageLoadingInfo imageLoadingInfo = new ImageLoadingInfo(uri, imageAware, targetSize, memoryCacheKey,
options, listener, progressListener, engine.getLockForUri(uri));
LoadAndDisplayImageTask displayTask = new LoadAndDisplayImageTask(engine, imageLoadingInfo,
defineHandler(options));
if (options.isSyncLoading()) {
displayTask.run();
} else {
engine.submit(displayTask);
}
}
}
在displayImage的时候,会使用ImageView对象,初始化一个ImageViewAware对象。
new ImageViewAware(imageView)
ImageViewAware的继承关系如下:
里面主要是做了一个View的弱引用,可以访问传入的ImageView的一些属性,比如高度宽度,设置显示图片等等。
protected Reference viewRef;
之所以搞出一个ImageViewAware,是因为ImageLoader想方便操作传入的ImageView对象。
下面来看displayImage(xx)里面具体的内容
public void displayImage(String uri, ImageAware imageAware, DisplayImageOptions options,
ImageSize targetSize, ImageLoadingListener listener, ImageLoadingProgressListener progressListener) {
checkConfiguration();
if (imageAware == null) {
throw new IllegalArgumentException(ERROR_WRONG_ARGUMENTS);
}
if (listener == null) {
listener = defaultListener;
}
if (options == null) {
options = configuration.defaultDisplayImageOptions;
}
...
}
private void checkConfiguration() {
if (configuration == null) {
throw new IllegalStateException(ERROR_NOT_INIT);
}
}
首先会检查configuration,checkConfiguration,如果configuration==null,那么就会报错。也就是说如果没有调用之前我们说的ImageLoader.init(),初始化如下.
public synchronized void init(ImageLoaderConfiguration configuration) {
if (configuration == null) {
throw new IllegalArgumentException(ERROR_INIT_CONFIG_WITH_NULL);
}
if (this.configuration == null) {
L.d(LOG_INIT_CONFIG);
engine = new ImageLoaderEngine(configuration);
this.configuration = configuration;
} else {
L.w(WARNING_RE_INIT_CONFIG);
}
}
然后imageAware是否null,如果null,那么就报错
接着检查,listener, options是否为null,如果是null,那么设置为default值。
继续往下面看代码
如果传入的图片地址是null,那么将走下面的的分支
if (TextUtils.isEmpty(uri)) {
engine.cancelDisplayTaskFor(imageAware);
listener.onLoadingStarted(uri, imageAware.getWrappedView());
if (options.shouldShowImageForEmptyUri()) {
imageAware.setImageDrawable(options.getImageForEmptyUri(configuration.resources));
} else {
imageAware.setImageDrawable(null);
}
listener.onLoadingComplete(uri, imageAware.getWrappedView(), null);
return;
}
上面这段代码做了下面几件事
if (targetSize == null) {
targetSize = ImageSizeUtils.defineTargetSizeForView(imageAware, configuration.getMaxImageSize());
}
public static ImageSize defineTargetSizeForView(ImageAware imageAware, ImageSize maxImageSize) {
int width = imageAware.getWidth();
if (width <= 0) width = maxImageSize.getWidth();
int height = imageAware.getHeight();
if (height <= 0) height = maxImageSize.getHeight();
return new ImageSize(width, height);
}
根据传入的ImageView获取高度和宽度,如果没有宽度和高度,就用最大的宽度和高度。
private static final String URI_AND_SIZE_SEPARATOR = "_";
private static final String WIDTH_AND_HEIGHT_SEPARATOR = "x";
String memoryCacheKey = MemoryCacheUtils.generateKey(uri, targetSize);
public static String generateKey(String imageUri, ImageSize targetSize) {
return new StringBuilder(imageUri).append(URI_AND_SIZE_SEPARATOR).append(targetSize.getWidth()).append(WIDTH_AND_HEIGHT_SEPARATOR).append(targetSize.getHeight()).toString();
}
产生Image Key的方式是: 图片URL_图片宽度x图片高度
engine.prepareDisplayTaskFor(imageAware, memoryCacheKey);
void prepareDisplayTaskFor(ImageAware imageAware, String memoryCacheKey) {
cacheKeysForImageAwares.put(imageAware.getId(), memoryCacheKey);
}
listener.onLoadingStarted(uri, imageAware.getWrappedView());
Bitmap bmp = configuration.memoryCache.get(memoryCacheKey);
final MemoryCache memoryCache;
public interface MemoryCache {
/**
* Puts value into cache by key
*
* @return true - if value was put into cache successfully, false - if value was not put into
* cache
*/
boolean put(String key, Bitmap value);
/** Returns value by key. If there is no value for key then null will be returned. */
Bitmap get(String key);
/** Removes item by key */
Bitmap remove(String key);
/** Returns all keys of cache */
Collection keys();
/** Remove all items from cache */
void clear();
}
MemoryCache是图片内存缓存的一个接口,包括多种实现机制,比如Lru, FIFO, LargestLimited等,如下图:
具体缓存算法可以后续分析
if (bmp != null && !bmp.isRecycled()) {
L.d(LOG_LOAD_IMAGE_FROM_MEMORY_CACHE, memoryCacheKey);
if (options.shouldPostProcess()) {
ImageLoadingInfo imageLoadingInfo = new ImageLoadingInfo(uri, imageAware, targetSize, memoryCacheKey,
options, listener, progressListener, engine.getLockForUri(uri));
ProcessAndDisplayImageTask displayTask = new ProcessAndDisplayImageTask(engine, bmp, imageLoadingInfo,
defineHandler(options));
if (options.isSyncLoading()) {
displayTask.run();
} else {
engine.submit(displayTask);
}
} else {
options.getDisplayer().display(bmp, imageAware, LoadedFrom.MEMORY_CACHE);
listener.onLoadingComplete(uri, imageAware.getWrappedView(), bmp);
}
}
如果从内存里面获取到了图片,那么就准备显示,又分成两种情况,看业务需不需要重新处理图片,如果图片显示选项设置了shouldPostProcess,就像
DisplayImageOptions options = new DisplayImageOptions.Builder()
.postProcessor(new BitmapProcessor() {
@Override
public Bitmap process(Bitmap bitmap) {
Log.d("sandy", "process bitmap...");
return bitmap;
}
})
那么就产生一个ProcessAndDisplayImageTask
final class ProcessAndDisplayImageTask implements Runnable {
...
@Override
public void run() {
L.d(LOG_POSTPROCESS_IMAGE, imageLoadingInfo.memoryCacheKey);
//获取图片显示选项中的processor对象
BitmapProcessor processor = imageLoadingInfo.options.getPostProcessor();
//回调processor.process来处理图片
Bitmap processedBitmap = processor.process(bitmap);
DisplayBitmapTask displayBitmapTask = new DisplayBitmapTask(processedBitmap, imageLoadingInfo, engine,
LoadedFrom.MEMORY_CACHE);
LoadAndDisplayImageTask.runTask(displayBitmapTask, imageLoadingInfo.options.isSyncLoading(), handler, engine);
}
}
在ProcessAndDisplayImageTask里面首先获取到BitmapProcessor
BitmapProcessor processor = imageLoadingInfo.options.getPostProcessor();
然后回调processor.process方法()
Bitmap processedBitmap = processor.process(bitmap);
然后新建一个DisplayBitmapTask对象,用来显示图片和回调listener的回调方法,如下:
final class DisplayBitmapTask implements Runnable {
@Override
public void run() {
if (imageAware.isCollected()) {
L.d(LOG_TASK_CANCELLED_IMAGEAWARE_COLLECTED, memoryCacheKey);
listener.onLoadingCancelled(imageUri, imageAware.getWrappedView());
} else if (isViewWasReused()) {
L.d(LOG_TASK_CANCELLED_IMAGEAWARE_REUSED, memoryCacheKey);
listener.onLoadingCancelled(imageUri, imageAware.getWrappedView());
} else {
L.d(LOG_DISPLAY_IMAGE_IN_IMAGEAWARE, loadedFrom, memoryCacheKey);
displayer.display(bitmap, imageAware, loadedFrom);
engine.cancelDisplayTaskFor(imageAware);
listener.onLoadingComplete(imageUri, imageAware.getWrappedView(), bitmap);
}
}
}
那如果使用者不需要自己另外处理图片,那么就直接显示好了。
if (options.shouldPostProcess()) {
...
} else {
options.getDisplayer().display(bmp, imageAware, LoadedFrom.MEMORY_CACHE);
listener.onLoadingComplete(uri, imageAware.getWrappedView(), bmp);
}
如果内存中没有获取到图片,比如第一次加载图片,那该怎么办呢?
if (bmp != null && !bmp.isRecycled()) {
...
} else {
if (options.shouldShowImageOnLoading()) {
imageAware.setImageDrawable(options.getImageOnLoading(configuration.resources));
} else if (options.isResetViewBeforeLoading()) {
imageAware.setImageDrawable(null);
}
ImageLoadingInfo imageLoadingInfo = new ImageLoadingInfo(uri, imageAware, targetSize, memoryCacheKey,
options, listener, progressListener, engine.getLockForUri(uri));
LoadAndDisplayImageTask displayTask = new LoadAndDisplayImageTask(engine, imageLoadingInfo,
defineHandler(options));
if (options.isSyncLoading()) {
displayTask.run();
} else {
engine.submit(displayTask);
}
}
final class LoadAndDisplayImageTask implements Runnable, IoUtils.CopyListener {
@Override
public void run() {
if (waitIfPaused()) return;
if (delayIfNeed()) return;
ReentrantLock loadFromUriLock = imageLoadingInfo.loadFromUriLock;
L.d(LOG_START_DISPLAY_IMAGE_TASK, memoryCacheKey);
if (loadFromUriLock.isLocked()) {
L.d(LOG_WAITING_FOR_IMAGE_LOADED, memoryCacheKey);
}
loadFromUriLock.lock();
Bitmap bmp;
try {
checkTaskNotActual();
bmp = configuration.memoryCache.get(memoryCacheKey);
if (bmp == null || bmp.isRecycled()) {
bmp = tryLoadBitmap();
if (bmp == null) return; // listener callback already was fired
checkTaskNotActual();
checkTaskInterrupted();
if (options.shouldPreProcess()) {
L.d(LOG_PREPROCESS_IMAGE, memoryCacheKey);
bmp = options.getPreProcessor().process(bmp);
if (bmp == null) {
L.e(ERROR_PRE_PROCESSOR_NULL, memoryCacheKey);
}
}
if (bmp != null && options.isCacheInMemory()) {
L.d(LOG_CACHE_IMAGE_IN_MEMORY, memoryCacheKey);
configuration.memoryCache.put(memoryCacheKey, bmp);
}
} else {
loadedFrom = LoadedFrom.MEMORY_CACHE;
L.d(LOG_GET_IMAGE_FROM_MEMORY_CACHE_AFTER_WAITING, memoryCacheKey);
}
if (bmp != null && options.shouldPostProcess()) {
L.d(LOG_POSTPROCESS_IMAGE, memoryCacheKey);
bmp = options.getPostProcessor().process(bmp);
if (bmp == null) {
L.e(ERROR_POST_PROCESSOR_NULL, memoryCacheKey);
}
}
checkTaskNotActual();
checkTaskInterrupted();
} catch (TaskCancelledException e) {
fireCancelEvent();
return;
} finally {
loadFromUriLock.unlock();
}
DisplayBitmapTask displayBitmapTask = new DisplayBitmapTask(bmp, imageLoadingInfo, engine, loadedFrom);
runTask(displayBitmapTask, syncLoading, handler, engine);
}
}
if (waitIfPaused()) return;
if (delayIfNeed()) return;
private boolean delayIfNeed() {
if (options.shouldDelayBeforeLoading()) {
L.d(LOG_DELAY_BEFORE_LOADING, options.getDelayBeforeLoading(), memoryCacheKey);
try {
Thread.sleep(options.getDelayBeforeLoading());
} catch (InterruptedException e) {
L.e(LOG_TASK_INTERRUPTED, memoryCacheKey);
return true;
}
return isTaskNotActual();
}
return false;
}
loadFromUriLock.lock();
loadFromUriLock是ImageLoader里面和uri关联的,所以这里锁的话意味着同一个uri,一个时间只能有一个请求。
ReentrantLock getLockForUri(String uri) {
ReentrantLock lock = uriLocks.get(uri);
if (lock == null) {
lock = new ReentrantLock();
uriLocks.put(uri, lock);
}
return lock;
}
try {
checkTaskNotActual();
...
} catch (TaskCancelledException e) {
fireCancelEvent();
return;
} finally {
loadFromUriLock.unlock();
}
private void checkTaskNotActual() throws TaskCancelledException {
checkViewCollected();
checkViewReused();
}
如果ImageView已经被回收,那就没必要去请求图片加载了,直接抛异常,然后catch住,结束task任务
private void checkViewCollected() throws TaskCancelledException {
if (isViewCollected()) {
throw new TaskCancelledException();//会被上面的catch捕获
}
}
bmp = configuration.memoryCache.get(memoryCacheKey);
那为什么需要再次从内存里面读取图片呢,还记得上面这个锁吗?如果是同一个url,发起两个请求,那么就会锁住一个,第二个请求形成等待,在等待完成后,那么正常的话就会从内存里面读取到图片,不要从网络上再次请求。
if (bmp == null || bmp.isRecycled()) {
...
} else {
loadedFrom = LoadedFrom.MEMORY_CACHE;
L.d(LOG_GET_IMAGE_FROM_MEMORY_CACHE_AFTER_WAITING, memoryCacheKey);
}
我们先不分析if分支,if分支是从内存中没有获取到图片,先看else
else里面没有做什么事情,只是简单的打印了一下日志(经过等待从内存中获取图片成功),然后把获取的类型设置成LoadedFrom.MEMORY_CACHE。
LoadedFrom包括3种类型,网络,磁盘,内存。可以参考文章最开始的概念介绍。
如果从内存里面没有获取到图片,那就走if分支,也就是bmp == null || bmp.isRecycled()
if (bmp == null || bmp.isRecycled()) {
bmp = tryLoadBitmap();
if (bmp == null) return; // listener callback already was fired
checkTaskNotActual();
checkTaskInterrupted();
if (options.shouldPreProcess()) {
L.d(LOG_PREPROCESS_IMAGE, memoryCacheKey);
bmp = options.getPreProcessor().process(bmp);
if (bmp == null) {
L.e(ERROR_PRE_PROCESSOR_NULL, memoryCacheKey);
}
}
if (bmp != null && options.isCacheInMemory()) {
L.d(LOG_CACHE_IMAGE_IN_MEMORY, memoryCacheKey);
configuration.memoryCache.put(memoryCacheKey, bmp);
}
} else {
...
}
首先就会看到 bmp = tryLoadBitmap(); 尝试获取Bitmap,这个方法包含的东西很多,我们可以待会再讲。我们先看if分支后面的逻辑。
如果没有获取到bmp,比如指定的Uri是错误,那么就直接返回。
接下来继续判断ImageView是否被回收以及线程是否被中断,如果都通过之后,那么就判断是否需要处理图片,如果需要,那么就回调processor.process(bmp)来处理图片。
bmp = options.getPreProcessor().process(bmp);
最后,判断bmp != null以及是否需要存入内存(调用的地方可以设置是否需要存入内存),如果需要的话(一般都需要),那么就会存入内存缓存。
存入内存缓存后,那么下次就可以从内存中获取了图片了。
那接下来分析tryLoadBitmap()
先来大概说下思路,首先会去磁盘上获取图片,如果没有则从网络获取,获取完毕后,会存入磁盘,下面来看代码。
private Bitmap tryLoadBitmap() throws TaskCancelledException {
Bitmap bitmap = null;
try {
File imageFile = configuration.diskCache.get(uri);
if (imageFile != null && imageFile.exists() && imageFile.length() > 0) {
L.d(LOG_LOAD_IMAGE_FROM_DISK_CACHE, memoryCacheKey);
loadedFrom = LoadedFrom.DISC_CACHE;
checkTaskNotActual();
bitmap = decodeImage(Scheme.FILE.wrap(imageFile.getAbsolutePath()));
}
if (bitmap == null || bitmap.getWidth() <= 0 || bitmap.getHeight() <= 0) {
L.d(LOG_LOAD_IMAGE_FROM_NETWORK, memoryCacheKey);
loadedFrom = LoadedFrom.NETWORK;
String imageUriForDecoding = uri;
if (options.isCacheOnDisk() && tryCacheImageOnDisk()) {
imageFile = configuration.diskCache.get(uri);
if (imageFile != null) {
imageUriForDecoding = Scheme.FILE.wrap(imageFile.getAbsolutePath());
}
}
checkTaskNotActual();
bitmap = decodeImage(imageUriForDecoding);
if (bitmap == null || bitmap.getWidth() <= 0 || bitmap.getHeight() <= 0) {
fireFailEvent(FailType.DECODING_ERROR, null);
}
}
} catch (IllegalStateException e) {
fireFailEvent(FailType.NETWORK_DENIED, null);
} catch (TaskCancelledException e) {
throw e;
} catch (IOException e) {
L.e(e);
fireFailEvent(FailType.IO_ERROR, e);
} catch (OutOfMemoryError e) {
L.e(e);
fireFailEvent(FailType.OUT_OF_MEMORY, e);
} catch (Throwable e) {
L.e(e);
fireFailEvent(FailType.UNKNOWN, e);
}
return bitmap;
}
首先是尝试从磁盘获取
File imageFile = configuration.diskCache.get(uri);
如果获取到了,那么读取这个文件,读出Bitmap,同时把类型标记成从磁盘读取。
if (imageFile != null && imageFile.exists() && imageFile.length() > 0) {
L.d(LOG_LOAD_IMAGE_FROM_DISK_CACHE, memoryCacheKey);
loadedFrom = LoadedFrom.DISC_CACHE;
checkTaskNotActual();
bitmap = decodeImage(Scheme.FILE.wrap(imageFile.getAbsolutePath()));
}
如果从磁盘上面获取是失败,获取磁盘上面没有这个文件,那么bitmap == null
于是,就会从网络上尝试获取图片,如下:
if (bitmap == null || bitmap.getWidth() <= 0 || bitmap.getHeight() <= 0) {
L.d(LOG_LOAD_IMAGE_FROM_NETWORK, memoryCacheKey);
loadedFrom = LoadedFrom.NETWORK;
String imageUriForDecoding = uri;
if (options.isCacheOnDisk() && tryCacheImageOnDisk()) {
imageFile = configuration.diskCache.get(uri);
if (imageFile != null) {
imageUriForDecoding = Scheme.FILE.wrap(imageFile.getAbsolutePath());
}
}
checkTaskNotActual();
bitmap = decodeImage(imageUriForDecoding);
if (bitmap == null || bitmap.getWidth() <= 0 || bitmap.getHeight() <= 0) {
fireFailEvent(FailType.DECODING_ERROR, null);
}
}
/** @return true - if image was downloaded successfully; false - otherwise */
private boolean tryCacheImageOnDisk() throws TaskCancelledException {
L.d(LOG_CACHE_IMAGE_ON_DISK, memoryCacheKey);
boolean loaded;
try {
loaded = downloadImage();
if (loaded) {
int width = configuration.maxImageWidthForDiskCache;
int height = configuration.maxImageHeightForDiskCache;
if (width > 0 || height > 0) {
L.d(LOG_RESIZE_CACHED_IMAGE_FILE, memoryCacheKey);
resizeAndSaveImage(width, height); // TODO : process boolean result
}
}
} catch (IOException e) {
L.e(e);
loaded = false;
}
return loaded;
}
private boolean downloadImage() throws IOException {
InputStream is = getDownloader().getStream(uri, options.getExtraForDownloader());
if (is == null) {
L.e(ERROR_NO_IMAGE_STREAM, memoryCacheKey);
return false;
} else {
try {
return configuration.diskCache.save(uri, is, this);
} finally {
IoUtils.closeSilently(is);
}
}
}
那从网络下载图片并存入磁盘和内存的代码就分析完了,最后回到上面LoadAndDisplayImageTask.run方法,看看后面的代码。
if (bmp != null && options.shouldPostProcess()) {
L.d(LOG_POSTPROCESS_IMAGE, memoryCacheKey);
bmp = options.getPostProcessor().process(bmp);
if (bmp == null) {
L.e(ERROR_POST_PROCESSOR_NULL, memoryCacheKey);
}
}
图片已经拿到了,所以如果需要回调处理图片的话,现在回调一次。
DisplayBitmapTask displayBitmapTask = new DisplayBitmapTask(bmp, imageLoadingInfo, engine, loadedFrom);
runTask(displayBitmapTask, syncLoading, handler, engine);
创建了一个 DisplayBitmapTask来显示图片
final class DisplayBitmapTask implements Runnable {
private final BitmapDisplayer displayer;
...
@Override
public void run() {
if (imageAware.isCollected()) {
L.d(LOG_TASK_CANCELLED_IMAGEAWARE_COLLECTED, memoryCacheKey);
listener.onLoadingCancelled(imageUri, imageAware.getWrappedView());
} else if (isViewWasReused()) {
L.d(LOG_TASK_CANCELLED_IMAGEAWARE_REUSED, memoryCacheKey);
listener.onLoadingCancelled(imageUri, imageAware.getWrappedView());
} else {
L.d(LOG_DISPLAY_IMAGE_IN_IMAGEAWARE, loadedFrom, memoryCacheKey);
displayer.display(bitmap, imageAware, loadedFrom);
engine.cancelDisplayTaskFor(imageAware);
listener.onLoadingComplete(imageUri, imageAware.getWrappedView(), bitmap);
}
}
}
显示图片的时候又封装了一个displayer, displayer封装了图片显示的效果,比如圆角之类的 。