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#include windows.h
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LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
PSTR szCmdLine, int iCmdShow)
{
static TCHAR szAppName[]=TEXT("二次函数");
HWND hwnd;
MSG msg;
WNDCLASS wndclass;
wndclass.style=CS_HREDRAW|CS_VREDRAW;
wndclass.lpfnWndProc=WndProc;
wndclass.cbClsExtra=0;
wndclass.cbWndExtra=0;
wndclass.hInstance=hInstance;
wndclass.hIcon=LoadIcon(NULL, IDI_APPLICATION);
wndclass.hCursor=LoadCursor(NULL, IDC_ARROW);
wndclass.hbrBackground=(HBRUSH)GetStockObject(WHITE_BRUSH);
wndclass.lpszMenuName=NULL;
wndclass.lpszClassName=szAppName;
if (!RegisterClass(wndclass))
{
MessageBox(NULL, TEXT("Error"),
szAppName, MB_ICONERROR);
return 0;
}
hwnd=CreateWindow(szAppName, TEXT("二次函数"),
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT,
CW_USEDEFAULT, CW_USEDEFAULT,
NULL, NULL, hInstance, NULL);
ShowWindow(hwnd, iCmdShow);
UpdateWindow(hwnd);
while (GetMessage(msg, NULL, 0, 0))
{
TranslateMessage(msg);
DispatchMessage(msg);
}
return msg.wParam;
}
LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
static int cxClient, cyClient;
const static int n=1000;
HDC hdc;
int i;
PAINTSTRUCT ps;
POINT apt[n];
switch (message)
{
case WM_SIZE:
cxClient=LOWORD(lParam);
cyClient=HIWORD(lParam);
return 0;
case WM_PAINT:
hdc=BeginPaint(hwnd, ps);
MoveToEx(hdc, 0, cyClient/2, NULL);
LineTo(hdc, cxClient, cyClient/2);
MoveToEx(hdc, cxClient/2, 0, NULL);
LineTo(hdc, cxClient/2, cyClient);
for (i=0; i n;++i)
{
apt[i].x=cxClient/4+i; apt[i].y=cyClient-(cyClient/2-i)*(cyClient/2-i)/300-cyClient/2+100;
}
Polyline(hdc, apt, n);
return 0;
case WM_DESTROY:
PostQuitMessage(0);
return 0;
}
return DefWindowProc(hwnd, message, wParam, lParam);
}
C语言是面向过程的一种语言,换句话说,他只关心如何解决问题,如何以更短的时间和更少的空间解决问题,至于答案以怎样的形式表现出来,那就不是C语言要考虑的东西了。你可以直接把答案输出到屏幕上,也可以把它输出到一个文件中。如果涉及到作图一类的问题,你可以选择Turbo C,或者JAVA。
#include stdio.h
#include stdlib.h
#include math.h
int main()
{
float a,b,c;
float x1,x2,m;
printf("input number a=:");
scanf("%f",a);
printf("input number b=:");
scanf("%f",b);
printf("input number c=:");
scanf("%f",c);
m=b*b-4*a*c;
if(m=0a!=0){
if(m0){
x1=(-b+sqrt(m))/(2*a);
x2=(-b-sqrt(m))/(2*a);
printf("两根\n");
printf("x1=%f\n",x1);
printf("x2=%f\n",x2);}
else
printf("一根\n");
printf("x1=x2=%f\n",x1);}
else
{
if(a=0 b!=0) printf("根是x=-c/b");
if(a=0b=0) printf("为常函数");
if(a!=0) printf("无根\n");
}
system("PAUSE");
return 0; }
首先你已经很清楚的说明了你这个程序是用C语言写二次函数的,而当a=0时,就不是二次函数了,应该按照一次函数来进行计算,否则 一个数除以0就没有意义了.~
#include stdio.h
#include stdlib.h
#include math.h
int main()
{
float a,b,c;
float x1,x2,m;
printf("input number a=:");
scanf("%f",a);
printf("input number b=:");
scanf("%f",b);
printf("input number c=:");
scanf("%f",c);
if(a==0)
printf("一根:%f\n",c*(-1)/b);
else if(a==0b==0)
printf("无意义!");
else
{
m=b*b-4*a*c;
if(m0)
{
printf("两根\n");
printf("x1=%f\n",(-b+sqrt(m))/(2*a));
printf("x2=%f\n",(-b-sqrt(m))/(2*a));
}
else if(m==0)
printf("x1=x2=%f\n",x1);
}
else
printf("无实根\n");
}
return 0;
}